Arcamon

Mir Arcadia features a brand new, vastly diverse, and highly customisable companion system that allows players to build and develop their own personal pet into something of a master piece. Whether you need a tank to take some hits, a steamroller to clear the halls, or a power-house to inflict devastating damage against the numerous bosses, this brand new system will allow you to forge your companion to suit your style of play.

“They always run away…” – Scorpian

During your travels you may come across several monsters that will show different behaviours to their brothers & sisters, keep your eyes open… Arcamon can be around every corner.

Predominantly, the land of Arcadia (accessible from the Portal Stones) is home to many Arcamon you will encounter. However, many Arcamon reside within caves and dungeons – ever wary of hunters, they will not stand around and just let you capture them… that would be too easy.

Arcamon Stats & Food

Your Arcamon pets have a variety of different stats which need to be considered when you are building them, such as:

  • LevelThe current level of the Arcamon.
  • LivesTotal number of times your pet can be summoned.
  • HungerThe limit to how much food your pet may consume in a given time. (3 minute cooldown per hunger level)
  • VitalityIncreases maximum Health Points (HP).
  • StrengthIncreases Destructive Class (DC).
  • DexterityIncreases Accuracy (Acc) and Agility (Agil).
  • DefenceIncreases Armour Class (AC) and Magic Armour Class (MAC/AMC).
  • IntelligenceIncreases Magic Class (MC).
  • SynchronisationComing Soon!

Stats influenced by food consumption multiply your pets base stat values. (Your pet’s base stats will increase after each level automatically, regardless of food consumption)
For example: If your pig has 150HP with 0 Vitality, when you add 3 Vitality, your Pigs’ base HP will increase x3. (150HP x 3Vitality = 450HP)

Your pets’ lives can be replenished by visiting the PetShop in Woomyon Wall, for a price. The various food items found in the world consist of different stats to suit your play styles, or if you wish to feed them anything just to level them up! Here’s a list of food items you will find throughout your travels:

For the first 30 levels, (XS) food items are the best to get you started quickly.

  • MeatSoup(XS)Vit: 8 | Str: 6 | Dex: 6 | Def: 6 | Intel: 4
  • ZerkSoup(XS)Vit: 6 | Str: 6 | Dex: 6 | Def: 4 | Intel: 8
  • ChickenBroth(XS)Vit: 6 | Str: 6 | Dex: 4 | Def: 8 | Intel: 6
  • CaniblFruitTea(XS)Vit: 6 | Str: 4 | Dex: 8 | Def: 6 | Intel: 6
  • BoneBroth(XS)Vit: 4 | Str: 8 | Dex: 6 | Def: 6 | Intel: 6
  • EggBroth(XS)Vit: 8 | Str: 4 | Dex: 6 | Def: 6 | Intel: 6
  • HerbalTea(XS)Vit: 6 | Str: 8 | Dex: 4 | Def: 6 | Intel: 6
  • Dumpling(XS)Vit: 6 | Str: 6 | Dex: 8 | Def: 4 | Intel: 6
  • BeefDumpling(XS)Vit: 6 | Str: 6 | Dex: 6 | Def: 8 | Intel: 4
  • ChickenDumpling(XS)Vit: 4 | Str: 6 | Dex: 6 | Def: 6 | Intel: 8
  • EggDumpling(XS)Vit: 8 | Str: 6 | Dex: 4 | Def: 6 | Intel: 6
  • BoneDumpling(XS)Vit: 6 | Str: 8 | Dex: 6 | Def: 4 | Intel 6
  • HealthyFood(M)Vit: 15 | Str: 8 | Dex: 8 | Def: 5 | Intel: 4
  • MuscleFood(M)Vit: 4 | Str: 15 | Dex: 8 | Def: 8 | Intel: 5
  • AgilityFood(M)Vit: 5 | Str: 4 | Dex: 15 | Def: 8 | Intel: 8
  • ArmourFood(M)Vit: 8 | Str: 5 | Dex: 4 | Def: 15 | Intel: 8
  • MindFood(M)Vit: 8 | Str: 8 | Dex: 5 | Def: 4 | Intel: 15
  • HealthyFood(L)Vit: 25 | Str: 11 | Dex: 11 | Def: 7 | Intel: 6
  • MuscleFood(L)Vit: 6 | Str: 25 | Dex: 11 | Def: 11 | Intel: 7
  • AgilityFood(L)Vit: 7 | Str: 6 | Dex: 25 | Def: 11 | Intel: 11
  • ArmourFood(L)Vit: 11 | Str: 7 | Dex: 6 | Def: 25 | Intel: 11
  • MindFood(L)Vit: 11 | Str: 11 | Dex: 7 | Def: 6 | Intel: 25

Pet levels after level 30 will require larger quantities of food to progress. The food requirements are as follows:
(S) – Level 60 Maximum / (M) – Level 90 Maximum / (L) – Level 120 Maximum

The stats of food for the incrementing portion sizes will be half of the XS amounts.
For example:
MeatSoup(XS) = Vit: 8 | Str: 6 | Dex: 6 | Def: 6 | Intel: 4
MeatSoup(S/M/L) = Vit: 4 | Str: 3 | Dex: 3 | Def: 3 | Intel: 2

Arcamon Evolution

Many Arcamon you will encounter in the world, have the ability to evolve into stronger variants of their former selves – often adapting new abilities, transformations and increasing their strength. Keep your eye out for Evolution Stones, some of your Arcamon have the ability to transform into stronger variants with the help of an Evolution Stone.

  • Green Evolution Stone – Provides a Tier 1 Transformation in Trained Arcamon. (Rare)
  • Yellow Evolution Stone – Provides a Tier 2 Transformation in Trained Arcamon. (Very Rare)
  • Dragon Evolution Stone – Allows a complete Transformation for the Snake Type Arcamon. (Extremely Rare)

Arcamon & Evolution

Here is a list of the current Arcamon in game (23-06-2015) and their Evolutionary stages:

Grey Name – Does not require an Evolution Stone
Green NameRequires a Green Evolution Stone
Yellow NameRequires a Yellow Evolution Stone
Blue NameRequires a Dragon Evolution Stone

* – Evolution Stones can be used on your Arcamon at any level to evolve them to their stronger variants.

Arcamon
Evolution Level
Evolution – Stage 1
Evolution Level
Evolution – Stage 2
WhiteRabbit
GreyRabbit
YellowFox
*
YellowFoxman
RedFox
*
RedFoxman
BrownMonkey
*
EvilApe
WhiteMonkey
*
GreyEvilApe
Kaloketos
98
Kaloketese
127
Godzillius
Micropacter
98
Malacostraca
129
Malacostrica
Pig
70
WhiteBoar
120
WhiteEvilBoar
Pig
*
RedEvilBoar
110
KingHog
Pig
*
BlackEvilBoar
110
DarkDevil
Bird
62
GreatHawk
Bird
*
GreatEagle
Sheep
82
ZumaStatue
*
RedThunderZuma
Tongs
86
EvilTongs
Scorpion
76
SnakeScorpion
112
EvilSnake
Scorpion
*
KingScorpion
120
DarkScorpion
Keratoid
85
GiantKeratoid
SpittingSpider
56
LureSpider
116
SaleemSpider
VenomSpider
92
GangSpider
122
RufilataSpider
Ant
64
FighterAnt
105
FireAnt
SpiderFrog
58
GiantSpiderFrog
120
Khazard
BluHoroBlastr
66
VioletKekTal
112
DarkKekTal
HoroBlastr
72
KekTal
115
GiantKekTal

Many rare and unique Arcamon can be found also, their abilities and base attributes are much stronger than standard Arcamon.

Arcamon
Evolution Level
Evolution – Stage 1
Evolution Level
Evolution – Stage 2
Snake
62
BabyYimoogi
*
Yimoogi
FrostTiger
105
AzureTiger
Troll
102
EliteTroll
Wolf
65
MountainWolf
103
FlailWolf

Arcamon Base Stats

Here is a complete list of all the Base Arcamon Stats (without Food Stat increases):
(Use CTRL + Mouse Scroll to zoom in and out of the browser if you have trouble reading the text, had to shrink it to fit it on)

Arcamon
HP
AC
AMC
DC
Max DC
MC
Agil
Acc
WhiteRabbit
200
4
4
8
10
8
4
4
GreyRabbit
200
4
4
8
10
8
4
4
RedFox
250
5
5
11
15
8
7
6
RedFoxman
300
6
7
12
16
8
8
6
YellowFox
250
6
5
10
15
8
7
6
YellowFoxman
300
7
6
10
13
15
8
6
BrownMonkey
300
6
5
11
15
8
6
6
EvilApe
350
7
6
12
16
10
7
7
WhiteMonkey
300
5
6
11
15
8
6
6
GreyEvilApe
350
6
7
11
16
10
7
7
Kaloketos
200
6
5
10
15
7
6
6
Kaloketese
250
6
6
11
16
8
7
6
Godzillius
300
7
6
11
17
8
8
7
Micropacter
200
5
5
10
15
7
6
6
Malacostraca
250
6
6
11
16
8
6
7
Malacostrica
300
6
7
11
17
8
7
8
Pig
200
4
4
8
12
8
6
6
WhiteBoar
260
6
6
15
15
8
6
7
WhiteEvilBoar
310
7
5
16
16
6
7
8
RedEvilBoar
260
6
6
13
15
8
6
6
KingHog
315
5
7
12
17
9
7
7
BlackEvilBoar
260
6
6
15
16
8
7
6
DarkDevil
320
7
6
16
17
10
8
7
Bird
200
3
3
4
15
8
6
6
GreatHawk
250
6
5
5
18
8
8
8
GreatEagle
250
6
6
5
18
8
8
8
Sheep
200
4
4
8
10
8
6
6
ZumaStatue
230
5
5
13
15
8
6
6
RedThunderZuma
280
6
6
12
14
13
7
7
Tongs
220
5
5
10
14
8
6
6
EvilTongs
270
5
6
15
16
9
7
7
Scorpion
210
5
4
5
15
7
6
6
SnakeScorpion
240
6
5
12
13
7
6
6
EvilSnake
250
7
6
13
16
7
7
7
KingScorpion
260
6
6
10
17
9
6
6
DarkScorpion
280
7
7
10
18
10
7
7
Keratoid
250
6
6
0
16
8
6
7
GiantKeratoid
350
7
7
0
20
8
6
8
Arcamon
HP
AC
AMC
DC
Max DC
MC
Agil
Acc
SpittingSpider
210
4
4
12
15
8
6
6
LureSpider
220
5
5
13
16
8
6
6
SaleemSpider
230
6
6
14
17
8
7
7
VenomSpider
220
4
4
13
15
8
6
6
GangSpider
230
5
5
14
16
8
6
6
RufilataSpider
240
6
6
15
17
8
7
7
Ant
210
4
4
10
13
8
6
6
FighterAnt
240
5
5
11
14
8
7
6
FireAnt
255
6
6
12
15
12
8
7
SpiderFrog
220
5
5
12
15
6
6
6
GiantSpiderFrog
230
6
5
12
16
7
6
7
Khazard
240
7
6
13
17
8
7
8
BluHoroBlastr
215
5
5
11
15
6
6
6
VioletKekTal
225
5
6
12
16
7
6
7
DarkKekTal
235
6
7
13
17
8
7
8
HoroBlastr
210
5
5
11
15
6
6
6
KekTal
215
6
5
12
16
7
6
7
GiantKekTal
220
7
6
13
17
8
7
8
Snake
300
6
6
12
14
13
6
6
BabyYimoogi
350
7
7
13
15
14
7
7
Yimoogi
400
8
8
14
16
15
8
8
FrostTiger
330
6
7
14
17
10
7
7
AzureTiger
390
7
8
15
19
11
8
8
Troll
320
7
6
14
17
10
7
7
EliteTroll
350
8
7
15
19
11
8
8
Wolf
300
6
6
12
16
11
6
6
MountainWolf
320
7
7
13
17
12
7
7
FlailWolf
340
8
8
14
18
13
8
8

Remember, these are “Base” stats – raw stats of the Arcamon without any food stats. As mentioned earlier, your Food stats (such as Vitality, Strength, Intelligence etc.) will multiply the base stats of the monsters. So effectively, 10 Vitality on a Flail Wolf will change it’s health to 3400. Be aware that, whilst this is true, your pet levels will also increase the base stats and thus the food enhancing stats will multiply the new base stats acquired from your pet levelling up.

Arcamon – Special Abilities

Many of the Arcamon you will train possess special abilities that they will soon release upon their foes. Discover their hidden powers and harness their abilities to aid you in battle.

Listed below are the many special abilities of the Arcamon:

Arcamon: Special Ability: Effect:
RedFoxman Power Thrust Unleashes a devastating ranged melee attack, delivering critical damage.
YellowFoxman Thunder Bolt Elemental ranged ability, causing moderate levels of damage at increased range.
KingHog Flaming Cleaver Combine destructive and magical energies to mutilate foes.
EvilApe Silent Touch The shear impact of one blow will silence it’s target, rendering their magical capabilities temporarily useless.
GreyEvilApe Silent Touch The shear impact of one blow will silence it’s target, rendering their magical capabilities temporarily useless.
WhiteEvilBoar Ignore Target Defense Their intelligence allows them to seek out the weakpoint of any target, ignoring a fraction of their defenses.
Khazard Paralysis The sting of a Khazard is extremely toxic, and can paralyse their target temporarily.
FireAnt Fire Burn The natural ability to produce fire and ignite their foes with a lasting burn effect.
EliteTroll Ice Breaker A frozen heart can freeze any who pose a threat.
DarkScorpion Lightning Strike Their claws emit a powerful electrical charge, channelled from within.
KingScorpion Lightning Strike Their claws emit a powerful electrical charge, channelled from within.
DarkDevil Blazing Slash Unbound inner rage produces a powerful flame, delivered through the deadly claws.
LureSpider Weakening Venom Spitting at their target from range, once coated in their venom, they become susceptible to incoming damage.
GangSpider Debilitating Poison The poisonous tongue of a GangSpider causes targets to lose health periodically.
RedThunderZuma Lightning Bolt A strong electrical discharge from their claw can reach targets at great range.
FrostTiger Frost Crunch A ball of solid ice will temporarily freeze their opponent.
AzureTiger Frost Crunch, Stomp A solid ball of ice will temporarily freeze their opponent, while their crippling stomp will deliver critical damage.
SaleemSpider Curse of Weakening Curse their victims with a spell which lowers their natural resistances.
RufilataSpider Curse of Debilitation Curse their victims with a spell which causes periodic damage.
Yimoogi Poison Cloud A cloud of poison will affect a large group of enemies close-by, reducing their resistances.
FlailWolf Stomp A crippling stomp attack causes critical damage.
GiantKeratoid Reflect Damage Their hardened shells have a chance to reflect incoming damage back at their attacker.

 

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